New media refers to those media that are interactive. It will oftentimes foster creativity with its advanced digital software, websites, and technologies. Today many music producers and tech-savvy musicians enjoy creating new sounds out of existing ones. For example, in "1+1+1=1 The New Math of Mashups" Sasha Frere-Jones talks about how Jeremy Brown, DJ Reset, took apart a song and recreated a new one. The final track, "Frontin' on Debra" is an example of a mashup, typically the vocals of one song played over another song's instrumental. New software packages like Acid Pro, Virtual DJ, FL Studio, and many others allow for musicians to take apart songs by its vocals, drums, piano, and edit the speed that it is played, the pitch, the tone, and create a completely new soundtrack. As technology progresses each day, there is better and newer software readily available to the public users. Many of this new media software is free to use and allows for people to boost their creativity and develop new music, video games, and platforms.
Unfortunately, I have not added any new contents to a wiki page yet. However, I have been looking at other students contributions to other wikis and have seen the amazing results to some of those pages. Some of them caught my attention and one on gaming particularly. I intend to focus my topic on new media and video gaming. I will be focusing on how new media and technology have shifted the way we play and watch video games. I will be looking up statistics on revenue and user growth as well as the number of live video game streamers and viewers. I will be adding ideas about how electronic gaming has changed the way people view gamers and why it is treated as a competitive sport now. I intend to incorporate parts of my term paper into the wiki to talk about gaming blockchain technology and how it has created opportunities to gaming and streaming companies.
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